Expand description
Convert between characters and their standard names.
This crate provides two functions for mapping from a char to the
name given by the Unicode standard (16.0). There are no runtime
requirements so this is usable with only core (this requires
specifying the no_std cargo feature). The tables are heavily
compressed, but still large (500KB), and still offer efficient
O(1) look-ups in both directions (more precisely, O(length of name)).
println!("☃ is called {:?}", unicode_names2::name('☃')); // SNOWMAN
println!("{:?} is happy", unicode_names2::character("white smiling face")); // ☺
// (NB. case insensitivity)§Macros
The associated unicode_names2_macros crate provides two macros
for converting at compile-time, giving named literals similar to
Python’s "\N{...}".
named_char!(name)takes a single stringnameand creates acharliteral.named!(string)takes a string and replaces any\\N{name}sequences with the character with that name. NB. String escape sequences cannot be customised, so the extra backslash (or a raw string) is required, unless you use a raw string.
#![feature(proc_macro_hygiene)]
#[macro_use]
extern crate unicode_names2_macros;
fn main() {
let x: char = named_char!("snowman");
assert_eq!(x, '☃');
let y: &str = named!("foo bar \\N{BLACK STAR} baz qux");
assert_eq!(y, "foo bar ★ baz qux");
let y: &str = named!(r"foo bar \N{BLACK STAR} baz qux");
assert_eq!(y, "foo bar ★ baz qux");
}§Cargo-enabled
This package is on crates.io, so add either (or both!) of the
following to your Cargo.toml.
[dependencies]
unicode_names2 = "0.2.1"
unicode_names2_macros = "0.2"Structs§
- Name
- An iterator over the components of a code point’s name, it also
implements
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